package multiplex import ( "sync/atomic" "github.com/cbeuw/ratelimit" ) // Valve needs to be universal, across all sessions that belong to a user // gabe please don't sue type LimitedValve struct { // traffic directions from the server's perspective are refered // exclusively as rx and tx. // rx is from client to server, tx is from server to client // DO NOT use terms up or down as this is used in usermanager // for bandwidth limiting rxtb ratelimit.Bucket txtb ratelimit.Bucket rx *int64 tx *int64 } type UnlimitedValve struct{} func MakeValve(rxRate, txRate int64) *LimitedValve { var rx, tx int64 v := &LimitedValve{ rxtb: ratelimit.NewLimitedBucketWithRate(float64(rxRate), rxRate), txtb: ratelimit.NewLimitedBucketWithRate(float64(txRate), txRate), rx: &rx, tx: &tx, } return v } var UNLIMITED_VALVE = &UnlimitedValve{} func (v *LimitedValve) rxWait(n int) { v.rxtb.Wait(int64(n)) } func (v *LimitedValve) txWait(n int) { v.txtb.Wait(int64(n)) } func (v *LimitedValve) AddRx(n int64) { atomic.AddInt64(v.rx, n) } func (v *LimitedValve) AddTx(n int64) { atomic.AddInt64(v.tx, n) } func (v *LimitedValve) GetRx() int64 { return atomic.LoadInt64(v.rx) } func (v *LimitedValve) GetTx() int64 { return atomic.LoadInt64(v.tx) } func (v *LimitedValve) Nullify() (int64, int64) { rx := atomic.SwapInt64(v.rx, 0) tx := atomic.SwapInt64(v.tx, 0) return rx, tx } func (v *UnlimitedValve) rxWait(n int) {} func (v *UnlimitedValve) txWait(n int) {} func (v *UnlimitedValve) AddRx(n int64) {} func (v *UnlimitedValve) AddTx(n int64) {} func (v *UnlimitedValve) GetRx() int64 { return 0 } func (v *UnlimitedValve) GetTx() int64 { return 0 } func (v *UnlimitedValve) Nullify() (int64, int64) { return 0, 0 } type Valve interface { rxWait(n int) txWait(n int) AddRx(n int64) AddTx(n int64) GetRx() int64 GetTx() int64 Nullify() (int64, int64) }