package multiplex import ( "errors" "log" "sync" "sync/atomic" ) var errBrokenStream = errors.New("broken stream") var errRepeatStreamClosing = errors.New("trying to close a closed stream") type Stream struct { id uint32 session *Session // Explanations of the following 4 fields can be found in frameSorter.go nextRecvSeq uint32 rev int sh sorterHeap wrapMode bool // New frames are received through newFrameCh by frameSorter newFrameCh chan *Frame // sortedBufCh are order-sorted data ready to be read raw sortedBufCh chan []byte nextSendSeq uint32 closingM sync.Mutex // close(die) is used to notify different goroutines that this stream is closing die chan struct{} // to prevent closing a closed channel closing bool } func makeStream(id uint32, sesh *Session) *Stream { stream := &Stream{ id: id, session: sesh, die: make(chan struct{}), sh: []*frameNode{}, newFrameCh: make(chan *Frame, 1024), sortedBufCh: make(chan []byte, 4096), } go stream.recvNewFrame() return stream } func (stream *Stream) Read(buf []byte) (n int, err error) { if len(buf) == 0 { select { case <-stream.die: log.Printf("Stream %v dying\n", stream.id) return 0, errBrokenStream default: return 0, nil } } select { case <-stream.die: log.Printf("Stream %v dying\n", stream.id) return 0, errBrokenStream case data := <-stream.sortedBufCh: if len(buf) < len(data) { log.Println(len(data)) return 0, errors.New("buf too small") } copy(buf, data) return len(data), nil } } func (stream *Stream) Write(in []byte) (n int, err error) { select { case <-stream.die: log.Printf("Stream %v dying\n", stream.id) return 0, errBrokenStream default: } var closingID uint32 select { case closingID = <-stream.session.closeQCh: default: } f := &Frame{ StreamID: stream.id, Seq: stream.nextSendSeq, ClosingStreamID: closingID, Payload: in, } atomic.AddUint32(&stream.nextSendSeq, 1) tlsRecord := stream.session.obfs(f) stream.session.sb.dispatCh <- tlsRecord return len(in), nil } func (stream *Stream) Close() error { log.Printf("ID: %v closing\n", stream.id) // Lock here because closing a closed channel causes panic stream.closingM.Lock() defer stream.closingM.Unlock() if stream.closing { return errRepeatStreamClosing } stream.closing = true close(stream.die) stream.session.delStream(stream.id) stream.session.closeQCh <- stream.id return nil } // Same as Close() but no call to session.delStream. // This is called in session.Close() to avoid mutex deadlock func (stream *Stream) closeNoDelMap() error { log.Printf("ID: %v closing\n", stream.id) // Lock here because closing a closed channel causes panic stream.closingM.Lock() defer stream.closingM.Unlock() if stream.closing { return errRepeatStreamClosing } stream.closing = true close(stream.die) stream.session.closeQCh <- stream.id return nil }