mirror of
https://github.com/cbeuw/Cloak.git
synced 2024-11-05 21:20:45 +00:00
Add explanations on accepting websocket connections
This commit is contained in:
parent
fbee919f47
commit
9c30c9b5b5
@ -99,6 +99,7 @@ func PrepareConnection(firstPacket []byte, sta *State, conn net.Conn) (info Clie
|
|||||||
finisher = func(sessionKey []byte) (preparedConn net.Conn, err error) {
|
finisher = func(sessionKey []byte) (preparedConn net.Conn, err error) {
|
||||||
handler := newWsHandshakeHandler()
|
handler := newWsHandshakeHandler()
|
||||||
|
|
||||||
|
// For an explanation of the following 3 lines, see the comments in websocket.go
|
||||||
http.Serve(newWsAcceptor(conn, firstPacket), handler)
|
http.Serve(newWsAcceptor(conn, firstPacket), handler)
|
||||||
|
|
||||||
<-handler.finished
|
<-handler.finished
|
||||||
|
@ -13,6 +13,59 @@ import (
|
|||||||
log "github.com/sirupsen/logrus"
|
log "github.com/sirupsen/logrus"
|
||||||
)
|
)
|
||||||
|
|
||||||
|
// The code in this file is mostly to obtain a binary-oriented, net.Conn analogous
|
||||||
|
// util.WebSocketConn from the awkward APIs of gorilla/websocket and net/http
|
||||||
|
//
|
||||||
|
// The flow of our process is: accept a Conn from remote, read the first packet remote sent us. If it's in the format
|
||||||
|
// of a TLS handshake, we hand it over to the TLS part; if it's in the format of a HTTP request, we process it as a
|
||||||
|
// websocket and eventually wrap the remote Conn as util.WebSocketConn,
|
||||||
|
//
|
||||||
|
// To get a util.WebSocketConn, we need a gorilla/websocket.Conn. This is obtained by using upgrader.Upgrade method
|
||||||
|
// inside a HTTP request handler function (which is defined by us). The HTTP request handler function is invoked by
|
||||||
|
// net/http package upon receiving a request from a Conn.
|
||||||
|
//
|
||||||
|
// Ideally we want to give net/http the connection we got from remote, then it can read the first packet (which should
|
||||||
|
// be an HTTP request) from that Conn and call the handler function, which can then be upgraded to obtain a
|
||||||
|
// gorilla/websocket.Conn. But this won't work for two reasons: one is that we have ALREADY READ the request packet
|
||||||
|
// from the remote Conn to determine if it's TLS or HTTP. When net/http reads from the Conn, it will not receive that
|
||||||
|
// request packet. The second reason is that there is no API in net/http that accepts a Conn at all. Instead, the
|
||||||
|
// closest we can get is http.Serve which takes in a net.Listener and a http.Handler which implements the ServeHTTP
|
||||||
|
// function.
|
||||||
|
//
|
||||||
|
// Recall that net.Listener has a method Accept which blocks until the Listener receives a connection, then
|
||||||
|
// it returns a net.Conn. net/http calls Listener.Accept repeatedly and creates a new goroutine handling each Conn
|
||||||
|
// accepted.
|
||||||
|
//
|
||||||
|
// So here is what we need to do: we need to create a type WsAcceptor that implements net.Listener interface.
|
||||||
|
// the first time WsAcceptor.Accept is called, it will return something that implements net.Conn, subsequent calls to
|
||||||
|
// Accept will return error (so that the caller won't call again)
|
||||||
|
//
|
||||||
|
// The "something that implements net.Conn" needs to do the following: the first time Read is called, it returns the
|
||||||
|
// request packet we got from the remote Conn which we have already read, so that the packet, which is an HTTP request
|
||||||
|
// will be processed by the handling function. Subsequent calls to Read will read directly from the remote Conn. To do
|
||||||
|
// this we create a type firstBuffedConn that implements net.Conn. When we instantiate a firstBuffedConn object, we
|
||||||
|
// give it the request packet we have already read from the remote Conn, as well as the reference to the remote Conn.
|
||||||
|
//
|
||||||
|
// So now we call http.Serve(WsAcceptor, [some handler]), net/http will call WsAcceptor.Accept, which returns a
|
||||||
|
// firstBuffedConn. net/http will call WsAcceptor.Accept again but this time it returns error so net/http will stop.
|
||||||
|
// firstBuffedConn.Read will then be called, which returns the request packet from remote Conn. Then
|
||||||
|
// [some handler].ServeHTTP will be called, in which websocket.upgrader.Upgrade will be called to obtain a
|
||||||
|
// websocket.Conn
|
||||||
|
//
|
||||||
|
// One problem remains: websocket.upgrader.Upgrade is called inside the handling function. The websocket.Conn it
|
||||||
|
// returned needs to be somehow preserved so we can keep using it. To do this, we define a type WsHandshakeHandler
|
||||||
|
// which implements http.Handler. WsHandshakeHandler has a struct field of type net.Conn that can be set. Inside
|
||||||
|
// WsHandshakeHandler.ServeHTTP, the returned websocket.Conn from upgrader.Upgrade will be converted into a
|
||||||
|
// util.WebSocketConn, whose reference will be kept in the struct field. Whoever has the reference to the instance of
|
||||||
|
// WsHandshakeHandler can get the reference to the established util.WebSocketConn.
|
||||||
|
//
|
||||||
|
// There is another problem: the call of http.Serve(WsAcceptor, WsHandshakeHandler) is async. We don't know when
|
||||||
|
// the instance of WsHandshakeHandler will have the util.WebSocketConn ready. We synchronise this using a channel.
|
||||||
|
// A channel called finished will be provided to an instance of WsHandshakeHandler upon its creation. Once
|
||||||
|
// WsHandshakeHandler.ServeHTTP has the reference to util.WebSocketConn ready, it will write to finished.
|
||||||
|
// Outside, immediately after the call to http.Serve(WsAcceptor, WsHandshakeHandler), we read from finished so that the
|
||||||
|
// execution will block until the reference to util.WebSocketConn is ready.
|
||||||
|
|
||||||
// since we need to read the first packet from the client to identify its protocol, the first packet will no longer
|
// since we need to read the first packet from the client to identify its protocol, the first packet will no longer
|
||||||
// be in Conn's buffer. However, websocket.Upgrade relies on reading the first packet for handshake, so we must
|
// be in Conn's buffer. However, websocket.Upgrade relies on reading the first packet for handshake, so we must
|
||||||
// fake a conn that returns the first packet on first read
|
// fake a conn that returns the first packet on first read
|
||||||
|
@ -9,6 +9,8 @@ import (
|
|||||||
"time"
|
"time"
|
||||||
)
|
)
|
||||||
|
|
||||||
|
// WebSocketConn implements io.ReadWriteCloser
|
||||||
|
// it makes websocket.Conn binary-oriented
|
||||||
type WebSocketConn struct {
|
type WebSocketConn struct {
|
||||||
*websocket.Conn
|
*websocket.Conn
|
||||||
writeM sync.Mutex
|
writeM sync.Mutex
|
||||||
|
Loading…
Reference in New Issue
Block a user