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Cloak/internal/multiplex/stream.go

137 lines
2.7 KiB
Go

package multiplex
import (
"errors"
"log"
"sync"
"sync/atomic"
)
const (
errBrokenStream = "broken stream"
errRepeatStreamClosing = "trying to close a closed stream"
)
type Stream struct {
id uint32
session *Session
// Explanations of the following 4 fields can be found in frameSorter.go
nextRecvSeq uint32
rev int
sh sorterHeap
wrapMode bool
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newFrameCh chan *Frame
sortedBufCh chan []byte
nextSendSeq uint32
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closingM sync.Mutex
die chan struct{}
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closing bool
}
func makeStream(id uint32, sesh *Session) *Stream {
stream := &Stream{
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id: id,
session: sesh,
die: make(chan struct{}),
sh: []*frameNode{},
newFrameCh: make(chan *Frame, 1024),
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sortedBufCh: make(chan []byte, 4096),
}
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go stream.recvNewFrame()
return stream
}
func (stream *Stream) Read(buf []byte) (n int, err error) {
if len(buf) == 0 {
select {
case <-stream.die:
log.Printf("Stream %v dying\n", stream.id)
return 0, errors.New(errBrokenStream)
default:
return 0, nil
}
}
select {
case <-stream.die:
log.Printf("Stream %v dying\n", stream.id)
return 0, errors.New(errBrokenStream)
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case data := <-stream.sortedBufCh:
if len(buf) < len(data) {
log.Println(len(data))
return 0, errors.New("buf too small")
}
copy(buf, data)
return len(data), nil
}
}
func (stream *Stream) Write(in []byte) (n int, err error) {
select {
case <-stream.die:
log.Printf("Stream %v dying\n", stream.id)
return 0, errors.New(errBrokenStream)
default:
}
var closingID uint32
select {
case closingID = <-stream.session.closeQCh:
default:
}
f := &Frame{
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StreamID: stream.id,
Seq: stream.nextSendSeq,
ClosingStreamID: closingID,
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Payload: in,
}
atomic.AddUint32(&stream.nextSendSeq, 1)
tlsRecord := stream.session.obfs(f)
stream.session.sb.dispatCh <- tlsRecord
return len(in), nil
}
func (stream *Stream) Close() error {
log.Printf("ID: %v closing\n", stream.id)
// Lock here because closing a closed channel causes panic
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stream.closingM.Lock()
defer stream.closingM.Unlock()
if stream.closing {
return errors.New(errRepeatStreamClosing)
}
stream.closing = true
close(stream.die)
stream.session.delStream(stream.id)
stream.session.closeQCh <- stream.id
return nil
}
// Same as Close() but no call to session.delStream.
// This is called in session.Close() to avoid mutex deadlock
func (stream *Stream) closeNoDelMap() error {
log.Printf("ID: %v closing\n", stream.id)
// Lock here because closing a closed channel causes panic
stream.closingM.Lock()
defer stream.closingM.Unlock()
if stream.closing {
return errors.New(errRepeatStreamClosing)
}
stream.closing = true
close(stream.die)
stream.session.closeQCh <- stream.id
return nil
}