#SingleInstance force #Persistent #include Lib\AutoHotInterception.ahk VID := 0x04F2, PID := 0x0112 InterceptionWrapper := new AutoHotInterception() global Interception := InterceptionWrapper.GetInstance() devices := InterceptionWrapper.GetDeviceList() if (!devices.Length()){ msgbox Device List Check failed ExitApp } keyboardId := Interception.GetDeviceId(false, VID, PID) result := Interception.SetContextCallback(keyboardId, Func("SetKb1Context")) if (result != -1){ msgbox Subscribe failed ExitApp } return SetKb1Context(state){ global isKeyboard1Active Sleep 0 ; We seem to need this for hotstrings to work, not sure why isKeyboard1Active := state } #if isKeyboard1Active ::aaa::JACKPOT 1:: ToolTip % "KEY DOWN EVENT @ " A_TickCount return 1 up:: ToolTip % "KEY UP EVENT @ " A_TickCount return #if ^Esc:: ExitApp