diff --git a/C#/AutoHotInterception/AutoHotInterception.csproj b/C#/AutoHotInterception/AutoHotInterception.csproj
index 65938c3..cd0b459 100644
--- a/C#/AutoHotInterception/AutoHotInterception.csproj
+++ b/C#/AutoHotInterception/AutoHotInterception.csproj
@@ -46,6 +46,9 @@
+
+
+
if not exist "$(TargetDir)x86" mkdir "$(TargetDir)x86"
diff --git a/C#/AutoHotInterception/ToDo.md b/C#/AutoHotInterception/ToDo.md
new file mode 100644
index 0000000..9248836
--- /dev/null
+++ b/C#/AutoHotInterception/ToDo.md
@@ -0,0 +1,15 @@
+# Fix issues with Numlock/Pause
+BlueChipps in AHI Discord has a proposed fix [here](https://github.com/bluechipps/AutoHotInterception/tree/pause_numlock_support)
+
+# Poor coding of extended keys
+Currently, there is an `.ignore` flag on `KeyboardState`
+When an extended code comes in (eg extended Shift or Ctrl), then the key may be ignored and `block` could never be set
+so the extended modifier will always be passed through.
+Implement better system:
+* When an extended modifier is seen, add it to a buffer
+* When the next key comes in, check if it is subscribed and blocked
+* If it is, then purge the buffer
+* If it is not, play back the buffered extended key code and then play back the unblocked key
+
+Del is a good example:
+If Del (Above arrow keys, not on Numpad) is pressed while NumLock is off, it sends an Extended LCtrl, then the Pause Key