AutoHotInterception (AHI) allows you to execute AutoHotkey code in response to events from a *specific* keyboard or mouse, whilst (optionally) blocking the native functionality (i.e. stopping Windows from seeing that keyboard or mouse event).
In other words, you can use a key on a second (or third, or fourth...) keyboard to trigger AHK code, and that key will not be seen by applications. You can use the *same key* on multiple keyboards for individual actions.
For example, you could have 3 keyboards connected, and on the 1st (Main keyboard), no changes are applied, but on keyboard #2, when you press `F1`, it replaces it with `a`, and on keyboard #3, when you press `F1`, it replaces it with `b`.
Keyboard Keys, Mouse Buttons and Mouse movement (Both Relative and Absolute modes) are supported.
**TAKE CARE** when using this code. Because Interception is a driver, and sits below windows proper, blocking with Interception goes so deep that it can even block CTRL+ALT+DEL etc. As such, it is entirely possible to lock up all input, or at least make life a little difficult.
In general, worst-case scenario would require use of the reset button.
Be wary of making scripts using this code run on startup. Know how to enter "Safe Mode" in windows and disable startup of the scripts. Know mouse alternatives to emergency keyboard actions (Right click on clock for Task Manager!)
This ID scheme is totally unique to Interception, and IDs may change as you plug / unplug devices etc.
On PC, devices are often identified by VendorID (VID) and ProductID (PID). These are identifiers baked into the hardware at time of manufacture, and are identical for all devices of the same make / model.
Most AHI functions (eg to Subscribe to a key etc) use an Interception ID, so some handy functions are provided to allow you to find the (current) Interception ID of your device, given a VID / PID.
If you are unsure of what the VID / PID of your device is (or even if Interception can see it), you can use the included Monitor script to find it.
If you unplug / replug a device, or go into hibernate and resume, the Interception ID of a device will increase by 1.
If the ID of a device goes above 10 (For keyboards) or 20 (For Mice), **The device will completely cease to function until the next reboot** - not only in AutoHotInterception, but in Windows also.
There is nothing I can do to fix this issue, it is a limitation of the Interception driver
Note that you **must** run `install-interception.exe` at an admin command prompt (**Not double-click it**) - once you do so, it will instruct you to execute `install-interception.exe /install` to actually perform the install.
6. (Optional) The contents of the `lib` folder can actually be placed in one of the AutoHotkey lib folders (eg `My Documents\AutoHotkey\lib` - make it if it does not exist), and the `#include` lines of the sample scripts changed to `#include <AutoHotInterception>`, to enable your AHI scripts to be in any folder, without each needing it's own copy of the library files.
The `AHI` variable is an AHK class that makes it easy to interact with the AutoHotInterception DLL (Which itself then interacts with the Interception dll). For example, it wraps `GetDeviceList()` to make it return a normal AHK array. Most of the time you will not need it.
For advanced users, if you wish to directly communicate with the AHI DLL (eg for best possible performance), you can call `AHI.Instance` instead of `AHI` for most functions (eg when sending of synthesized input using `SendMouseMove`).
If you wish to get a list of all available devices, you can call `AHI.GetDeviceList()`, which will return an array of `DeviceInfo` objects, each of which has the following properties:
Subscription Mode overrides Context Mode - that is, if a key on a keyboard has been subscribed to with Subscription Mode, then Context Mode will not fire for that key on that keyboard.
SubscribeKey overrides SubscribeKeyboard - that is, if you have subscribed to all keys and a specific key on the same keyboard, then if you press the specific key, it's callback will fire and the callback for SubscribeKeyboard will not.
Each Subscribe endpoint also has a corresponding Unsubscribe endpoint, which removes the subscription and any block associated with it.
Both keyboard and mouse subscription functions have an optional `concurrent` parameter. This controls whether callbacks are fired sequentially or not.
False (Default) means that a new callback will not be fired until the last one has completed. This is especially useful for subscriptions involving mouse movement.
True means that a new thread will be used for each callback. If your callback has a long-running loop in it, this could mean that a callback could interrupt the previous callback, resulting in a steady buildup of callbacks (Read memory leak). Use at own risk!
If you subscribe to a key using Subscription mode with the `block` parameter set to true, then send a different key using `SendKeyEvent`, you are transforming that key in a way which is totally invisible to windows (And all apps running on it), and it will respond as appropriate. For example, AHK `$` prefixed hotkeys **will not** be able to tell that this is synthetic input, and will respond to it.
Note that Absolute mouse move uses coordinates in the range 0..65535 which are NOT screen coordinates. If, for example, you have one 1920x1080 monitor, then divide 65535 by 1920 to find the x position on your screen. This 65535 coordinate space maps to **all** your screens however, so if you have multiple monitors, further maths will be required.
`coordMode` is optional and is the [CoordMode](https://www.autohotkey.com/docs/commands/CoordMode.htm) to use (Will switch back to current CoordMode after) - Defaults to "Screen".